Velocity Goblin

Reflections on role-playing games, especially 20th century D&D, with digressions on 5e and other games.

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Sunday, November 23, 2025

Animals

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Many of the monsters in B/X are animals. While there are differences among them, their are enough similarities that it’s worth having a gene...
Sunday, November 16, 2025

Fixing 5e Initiative, Part 5: Initiative with a DC

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I decided the combination of speed factor and initiative scores wasn't helping the game enouhg. The declarations phase just bogged thing...
Sunday, November 9, 2025

Fixing 5e Initiative, Part 4: Choice, Uncertainty, and the Feel of the Game

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I previously proposed combining two variants from the 2014 DMG: Initiative Scores and Speed Factor initiative. The idea was to replace the c...
Sunday, November 2, 2025

Fixing 5e Initiative Part 3: The Solution?

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We've looked at what's wrong with the default 5e initiative system and several alternatives that won't solve the problem. Now it...
Sunday, October 26, 2025

Fixing 5e Initiative Part 2: More Solutions that Don't Work

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Last time, I talked about what's wrong with 5e initiative, and why none of the variants in the DMG solve all the problems. Now we're...
Sunday, October 19, 2025

Fixing 5e Initiative Part 1: The Problems

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I don't like the way initiative works in 5e. Really, I don't like the way initiative has worked in D&D from 3rd edition onward. ...
Wednesday, November 13, 2024

Measuring Hexcrawl Movement

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In wilderness adventures on a hex map, some DMs like to track the precise location of the party in each hex. Not only is that more trouble t...
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About Me

Chase Wrenn
Philosophy professor, tabletop roleplaying gamer, and recreational runner. I've got saucy opinions about all those things.
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